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Comparing version 13:49, 18 Apr 2011 by Uggeri with version 13:54, 23 May 2012 by Pappas.

 

Infoday & regional networking workshop in Athens (19 June 2012)

PROMEA organizes within the context of LUDUS project an Infoday and a Regional Networking Workshop (RNWS), on June 19 2012 in Athens, Greece, to raise awareness, showcase good practices and promote the development & application possibilities for Serious Games for learning and communication purposes. The event is being supported by the University of Athens, who will act as a co-organizer.The
The main target of the event is to bring together creators, researchers, entrepreneurs, educators, human resource managers and communication experts, to promote knowledge and exchange views & experiences on the cooperation, concurrence and development of productive ventures and partnerships.
Following the sessions of the Infoday, a regional networking workshop will be held, organized in Speed Interaction Networking Sessions (SPIN) that aim at exchanging ideas and suggestions and building communities of collaboration on areas of common interest of the 'developers' and 'users' of Serious Games in a structured and fun process.

For more information and online registration please follow link (pages in Greek only). 

 

The second International Conference

25-26-27.05.2011
The second International Conference held by LUDUS Consortium will take place in Milan, Italy, from 25th to 27th of May.
The event will focus on educational, psychological, economical and institutinal issue related to the Serious Games topics, providing different point of views of experts and organizations dealing with this theme.
The SGEED 2011 (Serious Games, Education and Economic development) aims at dveelop round tables, discussions and Case Studies presentations through a morning conference and offers three workshops where participants can collaborate with experts about Serious Games on specific themes.

Watch the program of the SGEED 2011 and subscribe your free participation here 

 

2nd European Best Learning Game Competition (EBLGC)

7th February – 22nd April, 2011
The 2nd European Best Learning Game Competition seeks to expand the understanding and capabilities of developing and using Serious Game applications for learning and training and to promote a debate of Serious Games as factor of regional development.
We would like to extend a warm invitation to you to participate in the 2nd European Best Learning Game Competition (EBLGC 2011) of the LUDUS project, which will be open to all interested individuals, companies and organisations that are involved in the development of serious games and that are interested to submit an entry to the competition.

Deadline to submit the game or the game idea/concept/storyboard is between 7 February and 22 April, 2011.

Information and submission form here

First Serious Gaming Open Learning Lab 2011 (SGOLL)

CESCOM - University of Milano-Bicocca organizes within the European project LUDUS Serious Gaming Open Learning Lab 2011. The Serious Gaming Open Learning Lab is an online laboratory. The registration is open to all interested students without any fees. All activities and materials will be available online from 1st March to 1st May 2011. The Lab aims at supporting participants in improving their knowledge and competencies in Serious Games through theoretical and experiential sessions. Some on line practical support sessions will be organized through Students will be required to attend experiential and practical exercises.

Check here:

http://www.serious-gaming.info/@api/deki/files/157/=LUDUS-flyer_sgoll_2011.pdf

Version from 13:49, 18 Apr 2011

This revision modified by Uggeri (Ban)

 

The second International Conference

25-26-27.05.2011
The second International Conference held by LUDUS Consortium will take place in Milan, Italy, from 25th to 27th of May.
The event will focus on educational, psychological, economical and institutinal issue related to the Serious Games topics, providing different point of views of experts and organizations dealing with this theme.
The SGEED 2011 (Serious Games, Education and Economic development) aims at dveelop round tables, discussions and Case Studies presentations through a morning conference and offers three workshops where participants can collaborate with experts about Serious Games on specific themes.

Watch the program of the SGEED 2011 and subscribe your free participation here 

 

2nd European Best Learning Game Competition (EBLGC)

7th February – 22nd April, 2011
The 2nd European Best Learning Game Competition seeks to expand the understanding and capabilities of developing and using Serious Game applications for learning and training and to promote a debate of Serious Games as factor of regional development.
We would like to extend a warm invitation to you to participate in the 2nd European Best Learning Game Competition (EBLGC 2011) of the LUDUS project, which will be open to all interested individuals, companies and organisations that are involved in the development of serious games and that are interested to submit an entry to the competition.

Deadline to submit the game or the game idea/concept/storyboard is between 7 February and 22 April, 2011.

Information and submission form here

First Serious Gaming Open Learning Lab 2011 (SGOLL)

CESCOM - University of Milano-Bicocca organizes within the European project LUDUS Serious Gaming Open Learning Lab 2011. The Serious Gaming Open Learning Lab is an online laboratory. The registration is open to all interested students without any fees. All activities and materials will be available online from 1st March to 1st May 2011. The Lab aims at supporting participants in improving their knowledge and competencies in Serious Games through theoretical and experiential sessions. Some on line practical support sessions will be organized through Students will be required to attend experiential and practical exercises.

Check here:

http://www.serious-gaming.info/@api/deki/files/157/=LUDUS-flyer_sgoll_2011.pdf

Version as of 13:54, 23 May 2012

This revision modified by Pappas (Ban)

 

Infoday & regional networking workshop in Athens (19 June 2012)

PROMEA organizes within the context of LUDUS project an Infoday and a Regional Networking Workshop (RNWS), on June 19 2012 in Athens, Greece, to raise awareness, showcase good practices and promote the development & application possibilities for Serious Games for learning and communication purposes. The event is being supported by the University of Athens, who will act as a co-organizer.
The main target of the event is to bring together creators, researchers, entrepreneurs, educators, human resource managers and communication experts, to promote knowledge and exchange views & experiences on the cooperation, concurrence and development of productive ventures and partnerships.
Following the sessions of the Infoday, a regional networking workshop will be held, organized in Speed Interaction Networking Sessions (SPIN) that aim at exchanging ideas and suggestions and building communities of collaboration on areas of common interest of the 'developers' and 'users' of Serious Games in a structured and fun process.

For more information and online registration please follow link (pages in Greek only). 

 

The second International Conference

25-26-27.05.2011
The second International Conference held by LUDUS Consortium will take place in Milan, Italy, from 25th to 27th of May.
The event will focus on educational, psychological, economical and institutinal issue related to the Serious Games topics, providing different point of views of experts and organizations dealing with this theme.
The SGEED 2011 (Serious Games, Education and Economic development) aims at dveelop round tables, discussions and Case Studies presentations through a morning conference and offers three workshops where participants can collaborate with experts about Serious Games on specific themes.

Watch the program of the SGEED 2011 and subscribe your free participation here 

 

2nd European Best Learning Game Competition (EBLGC)

7th February – 22nd April, 2011
The 2nd European Best Learning Game Competition seeks to expand the understanding and capabilities of developing and using Serious Game applications for learning and training and to promote a debate of Serious Games as factor of regional development.
We would like to extend a warm invitation to you to participate in the 2nd European Best Learning Game Competition (EBLGC 2011) of the LUDUS project, which will be open to all interested individuals, companies and organisations that are involved in the development of serious games and that are interested to submit an entry to the competition.

Deadline to submit the game or the game idea/concept/storyboard is between 7 February and 22 April, 2011.

Information and submission form here

First Serious Gaming Open Learning Lab 2011 (SGOLL)

CESCOM - University of Milano-Bicocca organizes within the European project LUDUS Serious Gaming Open Learning Lab 2011. The Serious Gaming Open Learning Lab is an online laboratory. The registration is open to all interested students without any fees. All activities and materials will be available online from 1st March to 1st May 2011. The Lab aims at supporting participants in improving their knowledge and competencies in Serious Games through theoretical and experiential sessions. Some on line practical support sessions will be organized through Students will be required to attend experiential and practical exercises.

Check here:

http://www.serious-gaming.info/@api/deki/files/157/=LUDUS-flyer_sgoll_2011.pdf