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 Serious Games, Education and Economic Development (SGEED-2010) 

7-9 July, 2010   

Ioannina Greece   

 

 

 

Registration is free of charge 

   

Rationale

The Conference focuses on the potential of Serious Games to contribute to education and to sustainable economic development. The scope is to bridge developments in the sector of serious games with market needs and regional initiatives.

 

SGEED-2010 will provide a forum for the exchange of ideas and best practices among developers, experts, innovative companies, policy makers, publishers and practitioners, industry leaders, educators, researchers and teachers. Discussions will revolve around how video games, digital and social media are having a positive impact on learning while developing essential skills that learners and the industry require to compete in the 21st century. 

 

 

Important Dates 

n  Deadline for submissions: June 18, 2010 

n  Notification of successful submitters: June 25, 2010 

n  Detailed programme: June 25, 2010 

  

Context

This Conference is organized in the context of project LUDUS (in Latin, “game”, http://www.ludus-project.eu) whose objective is the creation of a European network for the transfer of knowledge and dissemination of best practices in the innovative field of Serious Games. The LUDUS project is co-funded by the SEE Programme (http://www.southeast-europe.net). 

 

Organizers 

The Conference is organized by the Business Innovation Center of Epirus (http://www.bicepirus.gr), a regional body aiming to promote innovation and the creation of SMEs in the Region of Epirus, northwest Greece.

 

Contact details 

Mrs. Vassiliki Paroutiadou & Mrs. Amalia Tzimogianni 

(bicepirus@ioa.forthnet.gr 

 

  

 

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